CSIT - 173
Catalog Year: 2017
This course is a required course in the A.S. Computer Game Development and Design Option, and an elective in the Computer Science A.A.S. Degree. This course will build on the topics learned in a prior object oriented programming language course to provide both theory and practice in game programming supported by the graphical structures in the Open Graphic Library (GL). This course will provide students with a comprehensive introductory background in interactive computer game programming. It will explore programming options not offered in traditional programming courses, thus widening the scope of student knowledge, adding to their diversity in the programming sector and enhancing their opportunities within the field of programming. Open lab time required.